Below you can find some of the most frequently asked questions from this webinar, along with our answers.
Q: What computer and license type are you actually using for running the simulation? Ram, cores, CPU, etc.
A: 16 GB RAM Intel i7, NVIDIA Quadro K1100M
Q: Is the solver running a transient solution in the background while you are post processing and haven’t paused it, or is it marching towards better convergence of a steady state solution?
A: The solver is running a transient solution the entire time. The only time it is not doing this is if I pause the simulation.
Q: Does this require 3D models to be built within Discovery Live, or it can import outside 3D models (Solidworks etc) and still allows the user to add/modify geometry objects on the fly within Discovery Live?
A: Yes, you can import any CAD native format or neutral format in Discovery Live. You can also create Geometry from scratch in Discovery Live using the SpaceClaim tools.
Q: It looks like when you change the “speed – fidelity” setting, the solver resets; while when you change other settings (like domain geometry), the solution continues from last step. What’s being changed when you change the “speed-fidelity” setting?
A: When you change the Speed-Fidelity setting, the computational grid of the domain is coarsened or refined. It is also re-partitioned/parallelized on the GPU cores.
Q: Are there predictive features of simulation, obtaining design suggestions from the end results? Are there inputs for end results to accomplish reverse engineering?
A: Yes, in a sense. Because Discovery Live provides literally “real-time” feedback on design changes, you have design suggestions based on the end results. For reverse engineering in Discovery Live: there are not inputs for end results, but the part you’d like to reverse engineer can be imported (or created) in Discovery Live, and then analyzed in the range of operating conditions to understand it’s performance.
Q: Do you have any control of the mesh? How boundary/layer effects can be checked?
A: Control of the mesh available via the Speed-Fidelity slider bar. Boundary layer effects could be checked using surface integrals of force, but again recall that if you’re trying to finely resolve details such as boundary layer physics, you may need to consider the next level of accuracy which would be Discovery AIM or Fluent.